![]() If the player chose an archetype, it controls what skills and equipment the character starts with, but any character can gain any skill (e.g., deckers can spend karma to gain a shaman's summoning abilities). Īs the story progresses, the player is given character points, known as "karma", to spend on improving their characters. The game lacks traditional character classes, but players may optionally play as one of six pregenerated archetypes: street samurai, cybernetically-enhanced warriors who focus on weapon mastery the spell-casting mages deckers, who focus primarily on computer hacking shamans, who summon spirits to assist them in battle riggers, who control mechanical drones and physical adepts, who are magically-enhanced monks. There are five races to choose from: humans, elves, dwarves, orcs, and trolls. The player can customize their character's gender and appearance. ![]() The game features isometric graphics, similar to 1993's Shadowrun for the SNES Character generation
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